Case StudyDani ComarJune 20, 2024technology, social media, media, collaboration, sponsorship, creative commerce, incentives, promo, stunt, gut, brazil, mercado libre, retailer, online retail, latina, award-winning, cannes lions 2024 Handshake Hunt Case StudyDani ComarJune 20, 2024technology, social media, media, collaboration, sponsorship, creative commerce, incentives, promo, stunt, gut, brazil, mercado libre, retailer, online retail, latina, award-winning, cannes lions 2024
Case StudyDani ComarJune 18, 2024stunt, social experiment, radio, brand utility, purpose, golin, uk, europe, specsavers, collaboration, retailer, optician, hearing loss, healthcare, award-winning, cannes lions 2024 The Misheard Version Case StudyDani ComarJune 18, 2024stunt, social experiment, radio, brand utility, purpose, golin, uk, europe, specsavers, collaboration, retailer, optician, hearing loss, healthcare, award-winning, cannes lions 2024
Case StudyDani ComarFebruary 29, 2024promo, games, gamification, social media, gaming, saatchi & saatchi, usa, north america, oreo, mondelez, xbox, microsoft, brand utility, co-branding, collaboration, award-winning, mobile, cannes lions 2023 Cheat Cookies Case StudyDani ComarFebruary 29, 2024promo, games, gamification, social media, gaming, saatchi & saatchi, usa, north america, oreo, mondelez, xbox, microsoft, brand utility, co-branding, collaboration, award-winning, mobile, cannes lions 2023
Case StudyDani ComarFebruary 28, 2024incentives, fun, behaviour, society, brand utility, co-branding, collaboration, creative commerce, ambient, stunt, retailer, horeca, promo, lepub, argentina, latina, heineken, beer, beverages (alcoholic), award-winning, cannes lions 2023, strategy The Office Cleaners Case StudyDani ComarFebruary 28, 2024incentives, fun, behaviour, society, brand utility, co-branding, collaboration, creative commerce, ambient, stunt, retailer, horeca, promo, lepub, argentina, latina, heineken, beer, beverages (alcoholic), award-winning, cannes lions 2023, strategy
Case StudyDani ComarJanuary 24, 2024creative commerce, social media, collaboration, creative strategy, outdoor, event, integrated, award-winning, mccann, romania, europe, romanian national association of travel agents, the society of esthetic dentistry in romania, travel, travel agency, healthcare, promo, incentives, choice The Most Beautiful Dental Clinic in the World Case StudyDani ComarJanuary 24, 2024creative commerce, social media, collaboration, creative strategy, outdoor, event, integrated, award-winning, mccann, romania, europe, romanian national association of travel agents, the society of esthetic dentistry in romania, travel, travel agency, healthcare, promo, incentives, choice
Case StudyDani ComarJune 23, 2023collaboration, gaming, game, fifa, ea sports, apple, entertainment, usa, north america, streaming service, gamification, public relations, product, emotion, cannes lions 2023 FIFA 23 x Ted Lasso Case StudyDani ComarJune 23, 2023collaboration, gaming, game, fifa, ea sports, apple, entertainment, usa, north america, streaming service, gamification, public relations, product, emotion, cannes lions 2023
Case StudyDani ComarOctober 26, 2022integrated, tv show, tv, collaboration, stunt, co-branding, celebrities, demo, society, sponsorship, award-winning, saatchi & saatchi, usa, north america, csr, procter & gamble, p&g, tide, detergent, household, fmcg, environment, nfl, choice, shortcuts, cannes lions 2022, purpose Turn to Cold Case StudyDani ComarOctober 26, 2022integrated, tv show, tv, collaboration, stunt, co-branding, celebrities, demo, society, sponsorship, award-winning, saatchi & saatchi, usa, north america, csr, procter & gamble, p&g, tide, detergent, household, fmcg, environment, nfl, choice, shortcuts, cannes lions 2022, purpose
Case StudyDani ComarOctober 25, 2022experience, digital, stunt, collaboration, mojo supermarket, usa, north america, girls who code, ngo, education, it, fun, gamification, award-winning, craft DojaCode Case StudyDani ComarOctober 25, 2022experience, digital, stunt, collaboration, mojo supermarket, usa, north america, girls who code, ngo, education, it, fun, gamification, award-winning, craft
Case StudyDani ComarJune 22, 2022artist, collaboration, stunt, design, craft, reframing, society, fcb, portugal, europe, penguin books, books, festivity, award-winning, cannes lions 2022 The Portuguese (Re)Constitution Case StudyDani ComarJune 22, 2022artist, collaboration, stunt, design, craft, reframing, society, fcb, portugal, europe, penguin books, books, festivity, award-winning, cannes lions 2022
Case StudyDani ComarJune 21, 2022app, tv, collaboration, artist, sponsorship, reframing, game, gamification, shortcuts, hip-hop public health, usa, north america, healthcare, public health, public awareness, children, award-winning, craft, cannes lions 2022 Lil Sugar Case StudyDani ComarJune 21, 2022app, tv, collaboration, artist, sponsorship, reframing, game, gamification, shortcuts, hip-hop public health, usa, north america, healthcare, public health, public awareness, children, award-winning, craft, cannes lions 2022
Case Study, Happening NowDani ComarJune 09, 2022technology, crypto, business model, reframing, creative solution, creative commerce, ogilvy, poland, institute of oncology in gliwice, alivia cancer foundation, fundraising, healthcare, cancer, behaviour, craft, design, collaboration Buy My Cancer Case Study, Happening NowDani ComarJune 09, 2022technology, crypto, business model, reframing, creative solution, creative commerce, ogilvy, poland, institute of oncology in gliwice, alivia cancer foundation, fundraising, healthcare, cancer, behaviour, craft, design, collaboration
Case StudyDani ComarJune 06, 2022sponsorship, collaboration, product, design, public relations, betc, france, europe, lacoste, sportswear, fashion, inclusion, disabilities, personalisation, society Théo Curin Case StudyDani ComarJune 06, 2022sponsorship, collaboration, product, design, public relations, betc, france, europe, lacoste, sportswear, fashion, inclusion, disabilities, personalisation, society
Case StudyDani ComarApril 19, 2022creative commerce, promo, retail, behaviour, reframing, creative solution, craft, stunt, public relations, mullenlowe, mullenlowe ssp3, colombia, latina, av inbev, cerveza aguila, beer, beverages (alcoholic), collaboration, co-branding The Beer Cap Project Case StudyDani ComarApril 19, 2022creative commerce, promo, retail, behaviour, reframing, creative solution, craft, stunt, public relations, mullenlowe, mullenlowe ssp3, colombia, latina, av inbev, cerveza aguila, beer, beverages (alcoholic), collaboration, co-branding
Case StudyDani ComarMarch 21, 2022inclusion, outdoor, press, brand utility, co-branding, collaboration, dentsu, italy, europe, gay rights, lgbtq+ Rainbow Brands Case StudyDani ComarMarch 21, 2022inclusion, outdoor, press, brand utility, co-branding, collaboration, dentsu, italy, europe, gay rights, lgbtq+
Case Study, Happening NowDani ComarMarch 09, 2022collaboration, digital, mobile, stunt, experience, infiniti, usa, north america, car, waze, automotive, society, inclusion, women’s rights Pave it Forward Case Study, Happening NowDani ComarMarch 09, 2022collaboration, digital, mobile, stunt, experience, infiniti, usa, north america, car, waze, automotive, society, inclusion, women’s rights
Case StudyDani ComarMarch 08, 2022design, collaboration, promo, social media, stunt, ogilvy, hong kong, asia, pizza hut, ikea, product, furniture, qsr, retailer, award-winning, reframing Pizza Hut x IKEA SÄVA Case StudyDani ComarMarch 08, 2022design, collaboration, promo, social media, stunt, ogilvy, hong kong, asia, pizza hut, ikea, product, furniture, qsr, retailer, award-winning, reframing
Case StudyDani ComarSeptember 13, 2021gaming, games, stunt, strategy, reframing, fun, emotion, demo, sampling, product, design, brand utility, co-branding, collaboration, xbox, microsoft, uk, europe, mccann, game, videogames, technology, experience, experiential, award-winning, craft The Birth of Gaming Tourism Case StudyDani ComarSeptember 13, 2021gaming, games, stunt, strategy, reframing, fun, emotion, demo, sampling, product, design, brand utility, co-branding, collaboration, xbox, microsoft, uk, europe, mccann, game, videogames, technology, experience, experiential, award-winning, craft