Case StudyDani ComarJanuary 15, 2021creative commerce, game, videogames, mobile, gamification, fun, experience, vr, virtual reality, bbh, singapore, asia, sentosa, travel, tourism, award-winning Virtual Sentosa Case StudyDani ComarJanuary 15, 2021creative commerce, game, videogames, mobile, gamification, fun, experience, vr, virtual reality, bbh, singapore, asia, sentosa, travel, tourism, award-winning
Case StudyDani ComarJuly 28, 2017technology, vr, fun, personalisation, gamification, experience, experiential, pol, mediamonks, norway, europe, audi, automotive, car, test drive, award-winning Enter the Sandbox Case StudyDani ComarJuly 28, 2017technology, vr, fun, personalisation, gamification, experience, experiential, pol, mediamonks, norway, europe, audi, automotive, car, test drive, award-winning
Case StudyDani ComarApril 17, 2017experiential, experience, technology, vr, digital, mccann, peru, latina, sodimac, homecenter, retailer, diy store, craft, outdoor Hijacked Highway Case StudyDani ComarApril 17, 2017experiential, experience, technology, vr, digital, mccann, peru, latina, sodimac, homecenter, retailer, diy store, craft, outdoor
Case StudyDani ComarApril 11, 2017experience, experiential, social experiment, technology, digital, isobar, china, asia, vr, virtual reality, csd, beverages (non-alcoholic), vending, coca-cola, coke, minute maid, sprite, fanta Taste the Movies Case StudyDani ComarApril 11, 2017experience, experiential, social experiment, technology, digital, isobar, china, asia, vr, virtual reality, csd, beverages (non-alcoholic), vending, coca-cola, coke, minute maid, sprite, fanta
Case StudyDani ComarSeptember 09, 2016georgia, old irish, beer, beverages (alcoholic), virtual reality, vr, leavingstone, demo, outdoor, award-winning, sampling, pr 100% Real Virtual Reality Case StudyDani ComarSeptember 09, 2016georgia, old irish, beer, beverages (alcoholic), virtual reality, vr, leavingstone, demo, outdoor, award-winning, sampling, pr
Case StudyDani ComarJune 24, 2016technology, innovation, virtual reality, vr, experiential, usa, north america, fun, emotion, lockheed martin, aerospace, award-winning, corporate messages, pr Field Trip to Mars Case StudyDani ComarJune 24, 2016technology, innovation, virtual reality, vr, experiential, usa, north america, fun, emotion, lockheed martin, aerospace, award-winning, corporate messages, pr