Case StudyDani ComarJune 26, 2024product, design, brand utility, purpose, public relations, technology, innovation, ogilvy, singapore, thailand, australia, asia, vaseline, unilever, cosmetics, skin care, personal care, transgender, gender inequality, lgbtq+, award-winning, cannes lions 2024 Transition Body Lotion Case StudyDani ComarJune 26, 2024product, design, brand utility, purpose, public relations, technology, innovation, ogilvy, singapore, thailand, australia, asia, vaseline, unilever, cosmetics, skin care, personal care, transgender, gender inequality, lgbtq+, award-winning, cannes lions 2024
Case StudyDani ComarMarch 01, 2024loyalty, experience, stunt, ogilvy, singapore, asia, artotel, hotel, hospitality, behaviour Rockstar Status Case StudyDani ComarMarch 01, 2024loyalty, experience, stunt, ogilvy, singapore, asia, artotel, hotel, hospitality, behaviour
Case StudyDani ComarOctober 24, 2022creative solution, brand utility, stunt, experience, design, ogilvy, malaysia, singapore, asia, cadbury, dairy milk, chocolate, chocolate bar, confectionery, fmcg, charity, distribution, society, choice, purpose Flags of Generosity Case StudyDani ComarOctober 24, 2022creative solution, brand utility, stunt, experience, design, ogilvy, malaysia, singapore, asia, cadbury, dairy milk, chocolate, chocolate bar, confectionery, fmcg, charity, distribution, society, choice, purpose
Case StudyDani ComarSeptember 28, 2022business transformation, business model, creative solution, experience, product, design, ogilvy, singapore, artotel, indonesia, asia, hotel, hospitality, gaming, games, videogames, choice, reframing Gamer Asylum Case StudyDani ComarSeptember 28, 2022business transformation, business model, creative solution, experience, product, design, ogilvy, singapore, artotel, indonesia, asia, hotel, hospitality, gaming, games, videogames, choice, reframing
Case StudyDani ComarAugust 05, 2022game, games, gaming, social media, influencers, pr, event, virtual reality, online, bbh, singapore, asia, riot games, experience, gamification, personalisation Escape to the Undercity Case StudyDani ComarAugust 05, 2022game, games, gaming, social media, influencers, pr, event, virtual reality, online, bbh, singapore, asia, riot games, experience, gamification, personalisation
Case StudyDani ComarMarch 04, 2022creative solution, mobile, digital, product, brand utility, social media, guerrilla, vmly&r, singapore, asia, manpowergroup, recruiting, linkedin, reframing, behaviour, inclusion, lgbtq+, society Pride Pass Case StudyDani ComarMarch 04, 2022creative solution, mobile, digital, product, brand utility, social media, guerrilla, vmly&r, singapore, asia, manpowergroup, recruiting, linkedin, reframing, behaviour, inclusion, lgbtq+, society
Case StudyDani ComarJune 10, 2021app, technology, experience, social media, stunt, gaming, games, videogames, bbh, singapore, asia, reframing, fun The Battle of Baron Case StudyDani ComarJune 10, 2021app, technology, experience, social media, stunt, gaming, games, videogames, bbh, singapore, asia, reframing, fun
Case StudyDani ComarApril 07, 2021pr, stunt, product, design, mobile, games, gaming, experience, experiential, fun, personalisation, bbh, singapore, asia, league of legends, riot games Honeyfruit Case StudyDani ComarApril 07, 2021pr, stunt, product, design, mobile, games, gaming, experience, experiential, fun, personalisation, bbh, singapore, asia, league of legends, riot games
Case StudyDani ComarJanuary 15, 2021creative commerce, game, videogames, mobile, gamification, fun, experience, vr, virtual reality, bbh, singapore, asia, sentosa, travel, tourism, award-winning Virtual Sentosa Case StudyDani ComarJanuary 15, 2021creative commerce, game, videogames, mobile, gamification, fun, experience, vr, virtual reality, bbh, singapore, asia, sentosa, travel, tourism, award-winning
Case StudyDani ComarNovember 03, 2020event, experience, experiential, design, incentives, fun, behaviour, geometry, singapore, asia, storytel, software, app, education, entertainment Looterature Case StudyDani ComarNovember 03, 2020event, experience, experiential, design, incentives, fun, behaviour, geometry, singapore, asia, storytel, software, app, education, entertainment
Case StudyDani ComarJune 11, 2019experience, experiential, brand utility, emotion, event, superson, finland, singapore, europe, asia, kyrö distillery, beverages (alcoholic), pr Professional Queuers Case StudyDani ComarJune 11, 2019experience, experiential, brand utility, emotion, event, superson, finland, singapore, europe, asia, kyrö distillery, beverages (alcoholic), pr
Case StudyDani ComarJune 05, 2019content, shopper, demo, fun, online retail, online, social media, superson, singapore, finland, asia, europe, genelec, electronics, music, sound system The Science of Sound Case StudyDani ComarJune 05, 2019content, shopper, demo, fun, online retail, online, social media, superson, singapore, finland, asia, europe, genelec, electronics, music, sound system
Case StudyDani ComarJanuary 10, 2019social media, design, behaviour, fashion, ogilvy, singapore, australia, asia, pacific, oceania, electrolux, white goods, pr Fashion Care Case StudyDani ComarJanuary 10, 2019social media, design, behaviour, fashion, ogilvy, singapore, australia, asia, pacific, oceania, electrolux, white goods, pr
Case StudyDani ComarNovember 08, 2018behaviour, shortcuts, packaging, design, emotion, incentives, singapore, asia, ogilvy, singapore cancer society, anti-smoking, public health, healthcare, pr Heartbreak Stickers Case StudyDani ComarNovember 08, 2018behaviour, shortcuts, packaging, design, emotion, incentives, singapore, asia, ogilvy, singapore cancer society, anti-smoking, public health, healthcare, pr
Case StudyDani ComarJune 06, 2018design, brand utility, behaviour, education, social experiment, geom, ogilvy pr, singapore, asia, little village, school, school programme, rural, myanmar, public service, pr BrickBook Case StudyDani ComarJune 06, 2018design, brand utility, behaviour, education, social experiment, geom, ogilvy pr, singapore, asia, little village, school, school programme, rural, myanmar, public service, pr
Case StudyDani ComarJanuary 11, 2018design, product, experience, tbwa, singapore, asia, manulife, financial services, insurance, public awareness, public health, pr The Life-Saving Pot Case StudyDani ComarJanuary 11, 2018design, product, experience, tbwa, singapore, asia, manulife, financial services, insurance, public awareness, public health, pr
Case StudyDani ComarAugust 31, 2017content, promo, social media, fun, bbh, singapore, asia, ikea, retailer, furniture, home, pr The Human Catalog Case StudyDani ComarAugust 31, 2017content, promo, social media, fun, bbh, singapore, asia, ikea, retailer, furniture, home, pr
Case StudyDani ComarJune 18, 2017brand utility, experience, experiential, event, sponsorship, digital, technology, augmented reality, innovation, gamification, incentives, shortcuts, bbh, singapore, asia, philippines, nike, sports, sportswear, running shoes, award-winning, craft Unlimited Stadium Case StudyDani ComarJune 18, 2017brand utility, experience, experiential, event, sponsorship, digital, technology, augmented reality, innovation, gamification, incentives, shortcuts, bbh, singapore, asia, philippines, nike, sports, sportswear, running shoes, award-winning, craft
Case StudyDani ComarMay 31, 2017outdoor, technology, digital, mobile, installation, ambient, ogilvy, singapore, asia, pacific, australia, greenpeace, public awareness, fundraising, shortcuts, experience, pr The Reverse Global Warming Project Case StudyDani ComarMay 31, 2017outdoor, technology, digital, mobile, installation, ambient, ogilvy, singapore, asia, pacific, australia, greenpeace, public awareness, fundraising, shortcuts, experience, pr
Case StudyDani ComarOctober 30, 2016sponsorship, mobile, experience, experiential, ogilvy, singapore, technology, asia, allianz, insurance, sports Amateur Replay Case StudyDani ComarOctober 30, 2016sponsorship, mobile, experience, experiential, ogilvy, singapore, technology, asia, allianz, insurance, sports
Case StudyDani ComarMay 15, 2015singapore, social media, appliances, event, retail, public health, installation, philips, outdoor, #BAD2013, asia, experiential, geometry, pr The Breathing Wall Case StudyDani ComarMay 15, 2015singapore, social media, appliances, event, retail, public health, installation, philips, outdoor, #BAD2013, asia, experiential, geometry, pr
Case StudyDani ComarDecember 20, 2014experiential, vending, technology, singapore, ogilvy, asia, coca-cola, soft drink, csd, beverages (non-alcoholic), festivity, pr Share a White Christmas Case StudyDani ComarDecember 20, 2014experiential, vending, technology, singapore, ogilvy, asia, coca-cola, soft drink, csd, beverages (non-alcoholic), festivity, pr
Case StudyDani ComarOctober 10, 2014technology, retail, in-store, mobile, shopper, showrooming, singapore, asia, cheil worldwide, samsung, electronics, white goods, appliances The Talking Fridge Case StudyDani ComarOctober 10, 2014technology, retail, in-store, mobile, shopper, showrooming, singapore, asia, cheil worldwide, samsung, electronics, white goods, appliances
Case StudyDani ComarMay 07, 2014experiential, technology, ogilvy, ogilvyone, singapore, asia, coke, coca-cola, beverages (non-alcoholic), csd, pr Happiness from the skies Case StudyDani ComarMay 07, 2014experiential, technology, ogilvy, ogilvyone, singapore, asia, coke, coca-cola, beverages (non-alcoholic), csd, pr